Page One: The Party Sets Out!
Today I began my adventures with the warriors from Punjar. They don’t seem prejudiced to tieflings, and look like a fair bunch. Oh. Right…
I am Glenn. Merely a bard looking for tales of adventure to tell, this group of warriors look like the stuff of legend. Sir Crossbones Skulltaker (A nickname for reasons obvious, perhaps?) the tall warrior with a dark past and an axe as heavy as his burdens and Sir Brognan, the dwarven warrior looking for revenge on the orcs that ruined his merchanting trade. Certainly dark and brooding, I hope that they don’t take their frustration out on me. Sir Arathi Azshara II is an expert marksmen, learned from his father and seeks for adventure, as Lord Jonus Tharet seeks power arcane and magical instead of being coddled in nobility. They seemed willing to band together and take evil head on, taking me along for their tales.
That’s when we decided to go to Punjar. They say that the inn is supposedly good luck for adventurers, as most adventures begin in a tavern. A little hackneyed, but I suppose I could take artistic license.
Unfortunately, before we could reach the tavern, we were waylaid by a large brute and his pair of wolves. Instead of letting us pass amiably, he demanded gold for safe passage. Before I could reply, the others reached for their weapons and struck. These adventurers are rather eager to start a fight, but I think it would have led to blood one way or another. The brute’s thugs emerged from the shadows and attempted to rob and murder us, but we proved mightier than the rabble, with Sir Crossbones slicing their leader in twain while Lord Jonus broiled the hirelings in a fiery blaze.
Taking what was theirs (What irony, killing and plundering bandits) we found a mysterious idol upon the lout that confronted us. Obviously, we wanted it for ourselves and eventually gambled for it. With a little luck, I proved victorious and won the idol for myself (For safekeeping, of course). We then retired at the inn, reveling in our victory over the thugs. Only then did I discover luck had two sides…
I dreamed of a strange tower in a swamp that night. It exuded evil from its very self, yet tempted me with treasure and power. Peering further into the mist, I could feel that the answer to my problems would lie within, although what problems I could only guess. Awakening with a rather splitting headache, I found that I had grown webbing between my fingers. This would not be a good day…
This idol was cursed. The others knew it as plain as day, but I can’t throw it away just yet. If my dream was not just a dream, but a premonition, it could be the key to freeing me from this curse. So we left heading for the tower, guided only by my dreams. Certainly has a rather hokey feeling, I know, but it’s better than being stuck with froggish hands for life.
Once we approached the swamp, we found that the terrain would be difficult. Rather doubtful about my dream, the others urged me to lead the way across a fell tree, being a rather handy makeshift bridge over the swamp water. Stepping forward, I was soon attacked by a crocodile looking to make me his lunch. Definitely not a good day, as three other crocs approached the others and nearly killed me. The others quickly fended off the crocodiles, with Sir Arathi striking each of the crocodiles with powerful speed while I fainted for a brief moment. I probably should write that part out once I compile everything together, but Sir Brognan saved me where the light looked bleakest.
So, before we go off into the swamp, we decided to rest and enjoy crocodile stew. Even though Lord Jonus’ culinary creation was wonderful, I certainly hope that we don’t eat everything we kill.
I hope I get rid of this damned webbing.