Page One: The Party Sets Out!
Today I began my adventures with the warriors from Punjar. They don’t
seem prejudiced to tieflings, and look like a fair bunch. Oh.
I am Glenn. Merely a bard looking for tales of adventure to tell,
this group of warriors look like the stuff of legend. Sir Crossbones
Skulltaker (A nickname for reasons obvious, perhaps?) the tall warrior
with a dark past and an axe as heavy as his burdens and Sir Brognan,
the dwarven warrior looking for revenge on the orcs that ruined his
merchanting trade. Certainly dark and brooding, I hope that they
don’t take their frustration out on me. Sir Arathi Azshara II is an
expert marksmen, learned from his father and seeks for adventure, as
Lord Jonus Tharet seeks power arcane and magical instead of being
coddled in nobility. They seemed willing to band together and take
evil head on, taking me along for their tales.
That’s when we decided to go to Punjar. They say that the inn is
supposedly good luck for adventurers, as most adventures begin in a
tavern. A little hackneyed, but I suppose I could take artistic
Unfortunately, before we could reach the tavern, we were waylaid by a
large brute and his pair of wolves. Instead of letting us pass
amiably, he demanded gold for safe passage. Before I could reply, the
others reached for their weapons and struck. These adventurers are
rather eager to start a fight, but I think it would have led to blood
one way or another. The brute’s thugs emerged from the shadows and
attempted to rob and murder us, but we proved mightier than the
rabble, with Sir Crossbones slicing their leader in twain while Lord
Jonus broiled the hirelings in a fiery blaze.
Taking what was theirs (What irony, killing and plundering bandits) we
found a mysterious idol upon the lout that confronted us. Obviously,
we wanted it for ourselves and eventually gambled for it. With a
little luck, I proved victorious and won the idol for myself (For
safekeeping, of course). We then retired at the inn, reveling in our
victory over the thugs. Only then did I discover luck had two
I dreamed of a strange tower in a swamp that night. It exuded evil
from its very self, yet tempted me with treasure and power. Peering
further into the mist, I could feel that the answer to my problems
would lie within, although what problems I could only guess.
Awakening with a rather splitting headache, I found that I had grown
webbing between my fingers. This would not be a good day…
This idol was cursed. The others knew it as plain as day, but I can’t
throw it away just yet. If my dream was not just a dream, but a
premonition, it could be the key to freeing me from this curse. So we
left heading for the tower, guided only by my dreams. Certainly has a
rather hokey feeling, I know, but it’s better than being stuck with
froggish hands for life.
Once we approached the swamp, we found that the terrain would be
difficult. Rather doubtful about my dream, the others urged me to
lead the way across a fell tree, being a rather handy makeshift bridge
over the swamp water. Stepping forward, I was soon attacked by a
crocodile looking to make me his lunch. Definitely not a good day, as
three other crocs approached the others and nearly killed me. The
others quickly fended off the crocodiles, with Sir Arathi striking
each of the crocodiles with powerful speed while I fainted for a
brief moment. I probably should write that part out once I compile
everything together, but Sir Brognan saved me where the light looked
So, before we go off into the swamp, we decided to rest and enjoy
crocodile stew. Even though Lord Jonus’ culinary creation was
wonderful, I certainly hope that we don’t eat everything we kill.
I hope I get rid of this damned webbing.